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Application Number:4680258
Status: DRAFT
Class:9
Applicant:JAYESH NARAIN BAJAJ
Filing Date:Wed, 30 Sep 2020
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Trademark Information

Trademark
Trademark TypeWordmark
Class9
Application Number4680258
Nature/Scope of businessEducational software; Educational computer software; Children's educational software; Teaching instruments; Apparatus for teaching; Audio visual teaching apparatus; Teaching apparatus and instruments; Virtual reality software for medical teaching; Virtual classroom software; Mobile apps; Mobile telecommunication apparatus; Mobile application software; Downloadable mobile applications; Application software for mobile phones; Augmented reality software for use in mobile devices; Computer software for use on handheld mobile digital electronic devices and other consumer electronics; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Video games software; Virtual reality games software; Computer games entertainment software; Motion sensors for computer and video games; Video games [computer games] in the form of computer programs recorded on data carriers; Computer games programmes downloaded via the internet; Computer application software featuring games and gaming; Virtual reality headsets and helmets adapted for use in playing video games; Computer programmes for interactive television and for interactive games and/or quizzes; E-commerce software; Computer e-commerce software; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Graphics software; Communication software; Software; Training software.
PublicationIn Journal No. 1971
Status DRAFT
Applicant:JAYESH NARAIN BAJAJ
Applicant AddressAcalipha, Flat No. 1, 2, Ground Floor, Vidhyanidhi Marg, JVPD Scheme, Juhu, Mumbai, Maharashtra- 400049 Individual
JurisdictionMUMBAI
AgentMOHIT KALYANI
Agent AddressQworky, 6th Floor, Levana Cyber Heights, Vibhuti Khand, Gomti Nagar, Lucknow- 226010

Frequently Asked Questions

What is the status of trademark application number 4680258?
The trademark application number 4680258 is currently marked as "DRAFT" in the official trademark registry.
Who is the owner of trademark application number 4680258?
The trademark application number 4680258 is owned by JAYESH NARAIN BAJAJ.
Which class does trademark application number 4680258 belong to?
Trademark application number 4680258 is filed under Class 9, which relates to the specified goods and services.
Who is the trademark agent for application 4680258?
The trademark agent associated with application number 4680258 is MOHIT KALYANI.
Was trademark application number 4680258 published in the journal?
Yes, trademark application number 4680258 was published in Journal No. 1971.
What is trademark application number 4680258?
Trademark application number 4680258 relates to "Educational software; Educational computer software; Children's educational software; Teaching instruments; Apparatus for teaching; Audio visual teaching apparatus; Teaching apparatus and instruments; Virtual reality software for medical teaching; Virtual classroom software; Mobile apps; Mobile telecommunication apparatus; Mobile application software; Downloadable mobile applications; Application software for mobile phones; Augmented reality software for use in mobile devices; Computer software for use on handheld mobile digital electronic devices and other consumer electronics; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Video games software; Virtual reality games software; Computer games entertainment software; Motion sensors for computer and video games; Video games [computer games] in the form of computer programs recorded on data carriers; Computer games programmes downloaded via the internet; Computer application software featuring games and gaming; Virtual reality headsets and helmets adapted for use in playing video games; Computer programmes for interactive television and for interactive games and/or quizzes; E-commerce software; Computer e-commerce software; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Graphics software; Communication software; Software; Training software.".

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