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Application Number:5543065
Status:
Unknown
Class:41
Filing Date:Mon, 25 Jul 2022
In Progress

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Trademark Information

Trademark
Trademark TypeWordmark
Class41
Application Number5543065
Nature/Scope of businessEntertainment services; Games and gaming services; Entertainment services namely, providing non-downloadable sound and audio-visual recording in the field of music and music based entertainment; digital collectibles represented by non- fungible tokens via a blockchain network featuring music, footage, videos, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences; Production, distribution, display and storage of digital collectibles in the nature of interactive media, video, photography, music, statistics, data, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Distribution of digital programs, namely, online radio and television programs, music publishing services; Music production, music composition and recording studio services, presentation of live performances organization of shows music publication; Entertainment services; TV entertainment services; live entertainment services; On-line entertainment services; Virtual reality arcade services; virtual reality game services provided on-line from a computer network; multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Use of digital collectibles in contests, games and challenges; Providing online electronic game software and video game software; Providing entertainment news and information relating to electronic games, video gaming, and e-sports; Education; Providing of training; Entertainment; Sporting and cultural activities.
PublicationIn Journal No. 2117
Status
Unknown
Applicant: SVF ENTERTAINMENT PRIVATE LIMITED
Applicant AddressSuite 508, 6 Waterloo Street, Kolkata 700069. An Indian Company.
JurisdictionKOLKATA
AgentS. MAJUMDAR & CO.
Agent Address5, HARISH MUKHERJEE ROAD, KOLKATA - 700 025, INDIA.

Frequently Asked Questions

Who is the owner of trademark application number 5543065?
The trademark application number 5543065 is owned by SVF ENTERTAINMENT PRIVATE LIMITED.
Which class does trademark application number 5543065 belong to?
Trademark application number 5543065 is filed under Class 41, which relates to the specified goods and services.
Who is the trademark agent for application 5543065?
The trademark agent associated with application number 5543065 is S. MAJUMDAR & CO..
Was trademark application number 5543065 published in the journal?
Yes, trademark application number 5543065 was published in Journal No. 2117.
What is trademark application number 5543065?
Trademark application number 5543065 relates to "Entertainment services; Games and gaming services; Entertainment services namely, providing non-downloadable sound and audio-visual recording in the field of music and music based entertainment; digital collectibles represented by non- fungible tokens via a blockchain network featuring music, footage, videos, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences; Production, distribution, display and storage of digital collectibles in the nature of interactive media, video, photography, music, statistics, data, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Distribution of digital programs, namely, online radio and television programs, music publishing services; Music production, music composition and recording studio services, presentation of live performances organization of shows music publication; Entertainment services; TV entertainment services; live entertainment services; On-line entertainment services; Virtual reality arcade services; virtual reality game services provided on-line from a computer network; multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Use of digital collectibles in contests, games and challenges; Providing online electronic game software and video game software; Providing entertainment news and information relating to electronic games, video gaming, and e-sports; Education; Providing of training; Entertainment; Sporting and cultural activities.".

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