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Application Number:4943356
Status:
Unknown
Class:41
Filing Date:Tue, 13 Apr 2021

Trademark Information

Trademark
Trademark TypeWordmark
Class41
Application Number4943356
Nature/Scope of businessArranging and conducting live competitions, exhibitions and tournaments featuring video games; entertainment services, namely, organizing live fan meetings and conferences in the fields of entertainment, gaming, video games and esports; entertainment services, namely, providing online video games; entertainment services, namely, providing temporary use of non-downloadable video games; organization of video game competitions, exhibitions and tournaments; publication of video games; providing entertainment information about esports and video games via a website.
PublicationIn Journal No. 2003
Status
Unknown
Applicant: RIOT GAMES, INC.
Applicant Address12333 W. Olympic Blvd., Los Angeles, California 90064, United States of America A corporation of the state of Delaware, U.S.A.
JurisdictionDELHI
AgentLALL & SETHI
Agent AddressD-17, South Extension Part II, New Delhi 110049, India

Frequently Asked Questions

Who is the owner of trademark application number 4943356?
The trademark application number 4943356 is owned by RIOT GAMES, INC..
Which class does trademark application number 4943356 belong to?
Trademark application number 4943356 is filed under Class 41, which relates to the specified goods and services.
Who is the trademark agent for application 4943356?
The trademark agent associated with application number 4943356 is LALL & SETHI.
Was trademark application number 4943356 published in the journal?
Yes, trademark application number 4943356 was published in Journal No. 2003.
What is trademark application number 4943356?
Trademark application number 4943356 relates to "Arranging and conducting live competitions, exhibitions and tournaments featuring video games; entertainment services, namely, organizing live fan meetings and conferences in the fields of entertainment, gaming, video games and esports; entertainment services, namely, providing online video games; entertainment services, namely, providing temporary use of non-downloadable video games; organization of video game competitions, exhibitions and tournaments; publication of video games; providing entertainment information about esports and video games via a website.".

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