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Application Number:5230796
Status:
Unknown
Class:41
Filing Date:Thu, 02 Dec 2021
In Progress

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"TEAM VITALITY" is still moving through the registration pipeline. Most applications hit at least one hurdle — objection, opposition or a hearing — and deadlines at each stage are short. Get notified the moment the status changes.

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Trademark Information

TrademarkTEAM VITALITY
Trademark TypeWordmark
Class41
Application Number5230796
Nature/Scope of businessEducation; Providing of training; Entertainment; Cultural activities; Electronic sports (video game competitions); Electronic sports club services (entertainment); Club services [entertainment or education]; Information relating to video games, game players, electronic sports, electronic sports events (entertainment); Coaching [training]; Training of electronic sports players; Advice relating to electronic sports; Sports initiation and training camps (courses) in the field of electronic sports; Editing and publishing for texts other than advertising texts, illustrations, books, magazines, newspapers, periodicals, magazines, catalogues; Publication of electronic books and journals on-line; Publishing services, recording (filming and editing of video-tapes), publication of images; Audio, video and multimedia production; Production of films, other than publicity films, and radio or television programmes; Providing on-line videos, not downloadable; Photography; Writing texts for scenarios and game rules, other than for advertising purposes; Publication of electronic newsletters in the field of video games and electronic sports; Organising and conducting sports events, colloquiums, conferences, congresses, exhibitions, trade fairs, festive events, concerts, shows for cultural or educational purposes in the field of video games and electronic sports; Organising competitions, sports competitions and video game and electronic sports competitions; Providing online entertainment in the nature of game tournaments; Ticket agency services [entertainment]; Fan club services, Namely fan associations of an electronic sports club; Rental of videogames, video game apparatus, machines and consoles; gaming services on-line via a network computer; Video game entertainment services; Providing amusement arcade services; Entertainment services provided by performing artists. Mark should be read as a whole.
PublicationIn Journal No. 2053
Status
Unknown
Applicant: TEAM VITALITY SAS
Applicant Address102 boulevard de Sébastopol, 75003 Paris A Joint Stock Company organized and existing under the laws of France
JurisdictionMUMBAI
AgentJAIN NITIN BHAVENDRA SHARAD
Agent AddressAGAMA LAW ASSOCIATES- Unit No.1301, 13th Floor, Lodha Supremus, Opp. MTNL Office, Saki Vihar Road, Chandivali, Powai, Mumbai-400072

Frequently Asked Questions

Who is the owner of trademark TEAM VITALITY?
The trademark application number 5230796 is owned by TEAM VITALITY SAS.
Which class does trademark TEAM VITALITY belong to?
Trademark application number 5230796 is filed under Class 41, which relates to the specified goods and services.
Who is the trademark agent for application 5230796?
The trademark agent associated with application number 5230796 is JAIN NITIN BHAVENDRA SHARAD.
Was trademark TEAM VITALITY published in the journal?
Yes, trademark application number 5230796 was published in Journal No. 2053.
What is trademark TEAM VITALITY?
Trademark application number 5230796 relates to "Education; Providing of training; Entertainment; Cultural activities; Electronic sports (video game competitions); Electronic sports club services (entertainment); Club services [entertainment or education]; Information relating to video games, game players, electronic sports, electronic sports events (entertainment); Coaching [training]; Training of electronic sports players; Advice relating to electronic sports; Sports initiation and training camps (courses) in the field of electronic sports; Editing and publishing for texts other than advertising texts, illustrations, books, magazines, newspapers, periodicals, magazines, catalogues; Publication of electronic books and journals on-line; Publishing services, recording (filming and editing of video-tapes), publication of images; Audio, video and multimedia production; Production of films, other than publicity films, and radio or television programmes; Providing on-line videos, not downloadable; Photography; Writing texts for scenarios and game rules, other than for advertising purposes; Publication of electronic newsletters in the field of video games and electronic sports; Organising and conducting sports events, colloquiums, conferences, congresses, exhibitions, trade fairs, festive events, concerts, shows for cultural or educational purposes in the field of video games and electronic sports; Organising competitions, sports competitions and video game and electronic sports competitions; Providing online entertainment in the nature of game tournaments; Ticket agency services [entertainment]; Fan club services, Namely fan associations of an electronic sports club; Rental of videogames, video game apparatus, machines and consoles; gaming services on-line via a network computer; Video game entertainment services; Providing amusement arcade services; Entertainment services provided by performing artists. Mark should be read as a whole.".

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