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Application Number:5306546
Status:
Unknown
Class:38
Filing Date:Mon, 31 Jan 2022

Trademark Information

TrademarkRIFT RUMBLE SERIESPriority claimed from 07/01/2022; Application No. : 931445-2022/DSD ;Peru
Trademark TypeWordmark
Class38
Application Number5306546
Nature/Scope of businessTelecommunications and broadcasting services; Broadcast and streaming of computer and video game competitions and tournaments over global communications networks, the Internet and wireless networks; video, audio and television streaming services; webcasting services via global and local computer networks; wireless electronic transmission of data, images and information. THIS IS CONDITION OF REGISTRATION THAT BOTH/ALL LABELS SHALL BE USED TOGETHER.
PublicationIn Journal No. 2084
Status
Unknown
Applicant: Riot Games, Inc
Applicant Address12333 W. Olympic Blvd., Los Angeles, California 90064, United States of America A corporation of the state of Delaware, U.S.A.
JurisdictionDELHI
AgentLALL & SETHI
Agent AddressD-17, South Extension Part II, New Delhi 110049, India

Frequently Asked Questions

Who is the owner of trademark RIFT RUMBLE SERIESPriority claimed from 07/01/2022; Application No. : 931445-2022/DSD ;Peru?
The trademark application number 5306546 is owned by Riot Games, Inc.
Which class does trademark RIFT RUMBLE SERIESPriority claimed from 07/01/2022; Application No. : 931445-2022/DSD ;Peru belong to?
Trademark application number 5306546 is filed under Class 38, which relates to the specified goods and services.
Who is the trademark agent for application 5306546?
The trademark agent associated with application number 5306546 is LALL & SETHI.
Was trademark RIFT RUMBLE SERIESPriority claimed from 07/01/2022; Application No. : 931445-2022/DSD ;Peru published in the journal?
Yes, trademark application number 5306546 was published in Journal No. 2084.
What is trademark RIFT RUMBLE SERIESPriority claimed from 07/01/2022; Application No. : 931445-2022/DSD ;Peru?
Trademark application number 5306546 relates to "Telecommunications and broadcasting services; Broadcast and streaming of computer and video game competitions and tournaments over global communications networks, the Internet and wireless networks; video, audio and television streaming services; webcasting services via global and local computer networks; wireless electronic transmission of data, images and information. THIS IS CONDITION OF REGISTRATION THAT BOTH/ALL LABELS SHALL BE USED TOGETHER.".

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