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Application Number:7996859
Status:
Ready for Examination
Class:28
Applicant: AMBUJ KUMAR
Filing Date:Tue, 15 Sep 2026

Trademark Information

TrademarkQUANTUM MAN
Trademark TypeWordmark
Class28
Application Number7996859
Nature/Scope of businessGames, toys, and playthings; scale model action figures, toy figurines, and character-themed collectables; custom board games, electronic gaming pads, and handheld gaming controllers; scale-shifting mechanical toys, puzzles, and toy play-sets; high-fidelity static collectors' statues and dioramas; articulated robotic action figures and interactive toy units; battery-operated and remote-controlled toy vehicles and drones; gaming equipment, namely, custom console controllers, gaming joysticks, and protective controller grips; toy weapons, replica gear, and armored chest shields for dress-up play; card games and trading card games; physical toys integrating near-field communication (NFC) chips for linking physical items with digital video game software platforms; coin-operated arcade video game machines; amusement game machines; electronic targets for e-sports training; protective carrying cases custom-shaped for video game controllers and handheld gaming consoles.
Status
Ready for Examination
Applicant: AMBUJ KUMAR
Applicant AddressA2 301, Mahendra Aarna Apartment, Ananth Nagar Main Road, Opposite Vishal Megamart, Ananth Nagar Phase 2, Electronic City, Bangalore, Karnataka - 560100
JurisdictionCHENNAI

Frequently Asked Questions

What is the status of trademark QUANTUM MAN? ▾
The trademark application number 7996859 is currently marked as "Ready for Examination" in the official trademark registry.
Who is the owner of trademark QUANTUM MAN? ▾
The trademark application number 7996859 is owned by AMBUJ KUMAR.
Which class does trademark QUANTUM MAN belong to? ▾
Trademark application number 7996859 is filed under Class 28, which relates to the specified goods and services.
What is trademark QUANTUM MAN? ▾
Trademark application number 7996859 relates to "Games, toys, and playthings; scale model action figures, toy figurines, and character-themed collectables; custom board games, electronic gaming pads, and handheld gaming controllers; scale-shifting mechanical toys, puzzles, and toy play-sets; high-fidelity static collectors' statues and dioramas; articulated robotic action figures and interactive toy units; battery-operated and remote-controlled toy vehicles and drones; gaming equipment, namely, custom console controllers, gaming joysticks, and protective controller grips; toy weapons, replica gear, and armored chest shields for dress-up play; card games and trading card games; physical toys integrating near-field communication (NFC) chips for linking physical items with digital video game software platforms; coin-operated arcade video game machines; amusement game machines; electronic targets for e-sports training; protective carrying cases custom-shaped for video game controllers and handheld gaming consoles.".

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