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Application Number:5550390
Status:
Unknown
Class:9
Filing Date:Fri, 29 Jul 2022
In Progress

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Trademark Information

TrademarkMAGIC EDEN
Trademark TypeWordmark
Class9
Application Number5550390
Nature/Scope of businessomputer hardware; Non-fungible tokens (NFTs); downloadable software for use in electronically buying, selling, and accessing crypto-collectibles, non-fungible tokens and other application tokens; downloadable software for use in electronically buying, selling, and accessing digital currency, and managing digital currency payment and exchange transactions; downloadable software for use in electronically trading, storing, sending, receiving, accepting, buying, selling, accessing and transmitting virtual currency and cryptocurrency; Downloadable software for blockchain transactions; Downloadable payment processing software; Downloadable e-commerce software to allow users to perform electronic transactions; Downloadable software that connects to electronic wallets enabling users to initiate, process and execute transactions; Downloadable software in the nature of a mobile application for providing access to crypto- collectibles, application tokens and non-fungible tokens; Downloadable software in the nature of a mobile application for minting and selling non-fungible tokens, crypto-collectibles, digital collectibles, application tokens, and non-fungible assets; Downloadable software in the nature of a mobile application, namely, software for offering a marketplace for digital and physical collectibles, crypto-collectibles and non-fungible tokens; Downloadable software to enable consumers and businesses to manage, use and transfer digital assets, virtual currency, cryptocurrency, crypto-collectibles, non-fungible tokens, and other application tokens; Downloadable software that enables users to hold and store cryptocurrency, virtual currency, digital assets, crypto-collectibles, non-fungible tokens and other application tokens via an electronic wallet; Downloadable software to create and manage electronic wallets; Downloadable software for facilitating a cryptocurrency, digital asset, virtual currency, crypto-collectibles, non-fungible tokens and other application tokens transactions; Digital collectibles in the nature of interactive media, images, videos, audio, three-dimensional art, digital art, photography, music, data, statistics, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Downloadable digital media, digital works and digital collectibles represented by non-fungible tokens via a blockchain network; Downloadable digital media, namely, digital collectible represented by non-fungible tokens via a blockchain network featuring players, games, footage, video highlights, data, statistics, records, visual effects or virtual experiences depicted in video, audio, graphics, or photography; Downloadable computer software via a blockchain network to create, display, register, trade, purchase, sell or transfer digital collectibles and digital works; Downloadable software for in the form of web wallets for storing virtual currency, tokens, non-fungible token (NFT), photo cards, and multimedia files using blockchain technology; Downloadable computer software for use as an electronic wallet; Downloadable computer software for generating non-fungible tokens for use in virtual worlds; Downloadable computer software for generating cryptographic keys for use in virtual worlds; Digital media, namely, non-fungible tokens featuring audio, video, textual, and graphic content; Downloadable and recorded computer communications software to allow customers to access bank account information and transact business; Use of digital collectibles in on-line contests, games and challenges; Downloadable game software; Recorded computer software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NFT) and multimedia files using blockchain technology; Downloadable multimedia files containing text, video, audio and images authenticated non-fungible tokens; Downloadable multimedia files containing text relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; Downloadable multimedia files containing video relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; Downloadable audio and video recordings featuring content authenticated by non-fungible tokens; Video recordings; Providing recorded media, videos, photography, music, data, statistics, graphics, and visual effects; Downloadable virtual goods, namely, non-fungible tokens (NFTs); Downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art; Downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects.
PublicationIn Journal No. 2091
Status
Unknown
Applicant: Euclid Labs, Inc.
Applicant Address332 Pine St, Suite 800, San Francisco, California 94104, United States of America A corporation registered in Delaware, United States of America
JurisdictionDELHI
AgentARCHER & ANGEL
Agent AddressK - 4, SOUTH EXTENSION - II, NEW DELHI - 110 049.

Frequently Asked Questions

Who is the owner of trademark MAGIC EDEN?
The trademark application number 5550390 is owned by Euclid Labs, Inc..
Which class does trademark MAGIC EDEN belong to?
Trademark application number 5550390 is filed under Class 9, which relates to the specified goods and services.
Who is the trademark agent for application 5550390?
The trademark agent associated with application number 5550390 is ARCHER & ANGEL.
Was trademark MAGIC EDEN published in the journal?
Yes, trademark application number 5550390 was published in Journal No. 2091.
What is trademark MAGIC EDEN?
Trademark application number 5550390 relates to "omputer hardware; Non-fungible tokens (NFTs); downloadable software for use in electronically buying, selling, and accessing crypto-collectibles, non-fungible tokens and other application tokens; downloadable software for use in electronically buying, selling, and accessing digital currency, and managing digital currency payment and exchange transactions; downloadable software for use in electronically trading, storing, sending, receiving, accepting, buying, selling, accessing and transmitting virtual currency and cryptocurrency; Downloadable software for blockchain transactions; Downloadable payment processing software; Downloadable e-commerce software to allow users to perform electronic transactions; Downloadable software that connects to electronic wallets enabling users to initiate, process and execute transactions; Downloadable software in the nature of a mobile application for providing access to crypto- collectibles, application tokens and non-fungible tokens; Downloadable software in the nature of a mobile application for minting and selling non-fungible tokens, crypto-collectibles, digital collectibles, application tokens, and non-fungible assets; Downloadable software in the nature of a mobile application, namely, software for offering a marketplace for digital and physical collectibles, crypto-collectibles and non-fungible tokens; Downloadable software to enable consumers and businesses to manage, use and transfer digital assets, virtual currency, cryptocurrency, crypto-collectibles, non-fungible tokens, and other application tokens; Downloadable software that enables users to hold and store cryptocurrency, virtual currency, digital assets, crypto-collectibles, non-fungible tokens and other application tokens via an electronic wallet; Downloadable software to create and manage electronic wallets; Downloadable software for facilitating a cryptocurrency, digital asset, virtual currency, crypto-collectibles, non-fungible tokens and other application tokens transactions; Digital collectibles in the nature of interactive media, images, videos, audio, three-dimensional art, digital art, photography, music, data, statistics, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Downloadable digital media, digital works and digital collectibles represented by non-fungible tokens via a blockchain network; Downloadable digital media, namely, digital collectible represented by non-fungible tokens via a blockchain network featuring players, games, footage, video highlights, data, statistics, records, visual effects or virtual experiences depicted in video, audio, graphics, or photography; Downloadable computer software via a blockchain network to create, display, register, trade, purchase, sell or transfer digital collectibles and digital works; Downloadable software for in the form of web wallets for storing virtual currency, tokens, non-fungible token (NFT), photo cards, and multimedia files using blockchain technology; Downloadable computer software for use as an electronic wallet; Downloadable computer software for generating non-fungible tokens for use in virtual worlds; Downloadable computer software for generating cryptographic keys for use in virtual worlds; Digital media, namely, non-fungible tokens featuring audio, video, textual, and graphic content; Downloadable and recorded computer communications software to allow customers to access bank account information and transact business; Use of digital collectibles in on-line contests, games and challenges; Downloadable game software; Recorded computer software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NFT) and multimedia files using blockchain technology; Downloadable multimedia files containing text, video, audio and images authenticated non-fungible tokens; Downloadable multimedia files containing text relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; Downloadable multimedia files containing video relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; Downloadable audio and video recordings featuring content authenticated by non-fungible tokens; Video recordings; Providing recorded media, videos, photography, music, data, statistics, graphics, and visual effects; Downloadable virtual goods, namely, non-fungible tokens (NFTs); Downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art; Downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects.".

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