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Application Number:4554439
Status: DRAFT
Class:9
Applicant:DR. SHERLINE PIMENTA K
Filing Date:Thu, 02 Jul 2020
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Trademark Information

TrademarkKATHANIKA
Trademark TypeWordmark
Class9
Application Number4554439
Nature/Scope of businessEducational software; Educational computer software; Educational software for children; Children's educational software; Teaching instruments; Apparatus for teaching; Audio visual teaching apparatus; Teaching apparatus and instruments; Teaching and instructional apparatus; Instructional and teaching apparatus and instruments; Virtual reality software for medical teaching; Science sets for children being teaching apparatus; Electronic instructional and teaching apparatus and instruments; Virtual classroom software; Particle classifying apparatus; Downloadable computer software for remote monitoring and analysis; Mobile apps; Mobile data apparatus; Mobile telecommunication apparatus; Mobile application software; Downloadable mobile applications; Application software for mobile phones; Downloadable applications for mobile devices; Software and applications for mobile devices; Downloadable applications for use with mobile devices; Software applications for use with mobile devices; Downloadable mobile applications for the transmission of data; Downloadable mobile applications for the transmission of information; Downloadable mobile applications for the management of information; Downloadable mobile applications for the management of data; Downloadable software in the nature of a mobile application; Downloadable mobile applications for use with wearable computer devices; Downloadable software in the nature of a mobile application for playing games; Augmented reality software for use in mobile devices; Computer software for use on handheld mobile digital electronic devices and other consumer electronics; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Video games software; Virtual reality games software; Computer games entertainment software; Motion sensors for computer and video games; Video games [computer games] in the form of computer programs recorded on data carriers; Computer games programmes downloaded via the internet; Computer application software featuring games and gaming; Electronic publications, downloadable, relating to games and gaming; Virtual reality headsets and helmets adapted for use in playing video games; Computer programs for interactive television and for interactive games and/or quizzes; E-commerce software; Computer e-commerce software; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Education software; Graphics software; Communication software; Software; Training software.
PublicationIn Journal No. 1959
Status DRAFT
Applicant:DR. SHERLINE PIMENTA K
Applicant AddressF-303, Supreme Palms, Near Comfort Zone, Balewadi, Pune-411045 Individual
JurisdictionMUMBAI
AgentRAJESHWARI HARIHARAN
Agent AddressRajeshwari & Associates, Amsoft Business Centre, Unitech Trade Centre, Sector - 43, Gurgaon- 122 002, Haryana, India.

Frequently Asked Questions

What is the status of trademark KATHANIKA?
The trademark application number 4554439 is currently marked as "DRAFT" in the official trademark registry.
Who is the owner of trademark KATHANIKA?
The trademark application number 4554439 is owned by DR. SHERLINE PIMENTA K.
Which class does trademark KATHANIKA belong to?
Trademark application number 4554439 is filed under Class 9, which relates to the specified goods and services.
Who is the trademark agent for application 4554439?
The trademark agent associated with application number 4554439 is RAJESHWARI HARIHARAN.
Was trademark KATHANIKA published in the journal?
Yes, trademark application number 4554439 was published in Journal No. 1959.
What is trademark KATHANIKA?
Trademark application number 4554439 relates to "Educational software; Educational computer software; Educational software for children; Children's educational software; Teaching instruments; Apparatus for teaching; Audio visual teaching apparatus; Teaching apparatus and instruments; Teaching and instructional apparatus; Instructional and teaching apparatus and instruments; Virtual reality software for medical teaching; Science sets for children being teaching apparatus; Electronic instructional and teaching apparatus and instruments; Virtual classroom software; Particle classifying apparatus; Downloadable computer software for remote monitoring and analysis; Mobile apps; Mobile data apparatus; Mobile telecommunication apparatus; Mobile application software; Downloadable mobile applications; Application software for mobile phones; Downloadable applications for mobile devices; Software and applications for mobile devices; Downloadable applications for use with mobile devices; Software applications for use with mobile devices; Downloadable mobile applications for the transmission of data; Downloadable mobile applications for the transmission of information; Downloadable mobile applications for the management of information; Downloadable mobile applications for the management of data; Downloadable software in the nature of a mobile application; Downloadable mobile applications for use with wearable computer devices; Downloadable software in the nature of a mobile application for playing games; Augmented reality software for use in mobile devices; Computer software for use on handheld mobile digital electronic devices and other consumer electronics; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Video games software; Virtual reality games software; Computer games entertainment software; Motion sensors for computer and video games; Video games [computer games] in the form of computer programs recorded on data carriers; Computer games programmes downloaded via the internet; Computer application software featuring games and gaming; Electronic publications, downloadable, relating to games and gaming; Virtual reality headsets and helmets adapted for use in playing video games; Computer programs for interactive television and for interactive games and/or quizzes; E-commerce software; Computer e-commerce software; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Education software; Graphics software; Communication software; Software; Training software.".

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