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Application Number:7874808
Status:
Under Examination
Class:28
Filing Date:Tue, 21 Apr 2026

Trademark Information

TrademarkGENTLE MONSTER
Trademark TypeWordmark
Class28
Application Number7874808
Nature/Scope of businessApparatus for games; butterfly nets; sporting equipment for improving one's golf swing; fishing tackle; robotic toys; machines for physical exercises; physical exercise apparatus, other than for medical use; dog toys; baseballs; games and playthings; toys (playthings); artificial Christmas trees; dolls; wearable video game controller for video game consoles, handheld video game consoles; ornaments for Christmas trees, except illumination articles and confectionery; video game apparatus for household purposes; electronic games other than those adapted for use with television receivers only; games; joysticks for video games; video game machines; hand-held units for playing video games; hand held units for playing electronic games; game apparatus adapted for use with an external display screen or monitor; game machines and apparatus; game consoles; amusement game machines; electronic games apparatus; game machines and apparatus for virtual reality; game machines and apparatus for augmented reality.
Status
Under Examination
Applicant: IICOMBINED Co., Ltd.
Applicant Address41, Eoulmadang-ro 5-gil, Mapo-gu Seoul Republic of Korea
JurisdictionIR DIVISION

Frequently Asked Questions

What is the status of trademark GENTLE MONSTER? ▾
The trademark application number 7874808 is currently marked as "Under Examination" in the official trademark registry.
Who is the owner of trademark GENTLE MONSTER? ▾
The trademark application number 7874808 is owned by IICOMBINED Co., Ltd..
Which class does trademark GENTLE MONSTER belong to? ▾
Trademark application number 7874808 is filed under Class 28, which relates to the specified goods and services.
What is trademark GENTLE MONSTER? ▾
Trademark application number 7874808 relates to "Apparatus for games; butterfly nets; sporting equipment for improving one's golf swing; fishing tackle; robotic toys; machines for physical exercises; physical exercise apparatus, other than for medical use; dog toys; baseballs; games and playthings; toys (playthings); artificial Christmas trees; dolls; wearable video game controller for video game consoles, handheld video game consoles; ornaments for Christmas trees, except illumination articles and confectionery; video game apparatus for household purposes; electronic games other than those adapted for use with television receivers only; games; joysticks for video games; video game machines; hand-held units for playing video games; hand held units for playing electronic games; game apparatus adapted for use with an external display screen or monitor; game machines and apparatus; game consoles; amusement game machines; electronic games apparatus; game machines and apparatus for virtual reality; game machines and apparatus for augmented reality.".

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