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Application Number:5531166
Status:
Unknown
Class:9
Filing Date:Fri, 15 Jul 2022

Trademark Information

TrademarkFOR THE LOVE OF PLAYPriority claimed from 23/02/2022; Application No. : 97280470 ;United States of America
Trademark TypeWordmark
Class9
Application Number5531166
Nature/Scope of businessDownloadable or recorded electronic game and video game programs; electronic game and video game hardware and accessories, namely, headphones, headsets for virtual reality games; downloadable or recorded video game software; downloadable or recorded electronic game software; electronic game and video game hardware and peripherals for accessing and transmitting data and content among electronic devices and displays, namely, virtual reality headsets; downloadable or recorded software that connects game servers in the cloud with video game hardware and accessories in the nature of headphones, headsets, computer mice, keyboards, game controllers, game consoles; video game hardware and accessories that connect to game servers in the cloud, namely, headphones, headsets for virtual reality games; downloadable or recorded software for accessing, viewing, playing, managing, sharing, downloading, uploading, and providing electronic games and video games via the cloud; downloadable or recorded software for accessing cloud-based electronic games and video games; downloadable or recorded software for providing video gaming and electronic gaming subscriptions; downloadable or recorded software for accessing a cloud-based electronic gaming and video gaming subscription service; electronic game and video game programs downloadable via the internet or other communications network; downloadable or recorded electronic game software and video game software for use on mobile and cellular phones; downloadable or recorded software for compressing and decompressing data and video images related to electronic games and video games; interactive electronic game and video game devices, namely, virtual reality headsets; downloadable or recorded interactive game programs; downloadable or recorded game software for use on mobile phones; downloadable or recorded game engine software for video game development and operation; downloadable or recorded software for streaming audio and video content related to electronic games and video games on electronic devices, televisions, personal computers, monitors, tablets, mobile phones, and screens; downloadable virtual goods, namely, computer programs featuring 3D objects, game textures, building models, tools, food items, currency, clothing, and fashion accessories for use in online games; high performance computer hardware with specialized features for enhanced game playing ability.
PublicationIn Journal No. 2092
Status
Unknown
Applicant: Amazon Technologies, Inc.
Applicant Address410 Terry Avenue North, Seattle, Washington 98109, United States of America A Nevada Corporation
JurisdictionDELHI
AgentARCHER & ANGEL
Agent AddressK - 4, SOUTH EXTENSION - II, NEW DELHI - 110 049.

Frequently Asked Questions

Who is the owner of trademark FOR THE LOVE OF PLAYPriority claimed from 23/02/2022; Application No. : 97280470 ;United States of America?
The trademark application number 5531166 is owned by Amazon Technologies, Inc..
Which class does trademark FOR THE LOVE OF PLAYPriority claimed from 23/02/2022; Application No. : 97280470 ;United States of America belong to?
Trademark application number 5531166 is filed under Class 9, which relates to the specified goods and services.
Who is the trademark agent for application 5531166?
The trademark agent associated with application number 5531166 is ARCHER & ANGEL.
Was trademark FOR THE LOVE OF PLAYPriority claimed from 23/02/2022; Application No. : 97280470 ;United States of America published in the journal?
Yes, trademark application number 5531166 was published in Journal No. 2092.
What is trademark FOR THE LOVE OF PLAYPriority claimed from 23/02/2022; Application No. : 97280470 ;United States of America?
Trademark application number 5531166 relates to "Downloadable or recorded electronic game and video game programs; electronic game and video game hardware and accessories, namely, headphones, headsets for virtual reality games; downloadable or recorded video game software; downloadable or recorded electronic game software; electronic game and video game hardware and peripherals for accessing and transmitting data and content among electronic devices and displays, namely, virtual reality headsets; downloadable or recorded software that connects game servers in the cloud with video game hardware and accessories in the nature of headphones, headsets, computer mice, keyboards, game controllers, game consoles; video game hardware and accessories that connect to game servers in the cloud, namely, headphones, headsets for virtual reality games; downloadable or recorded software for accessing, viewing, playing, managing, sharing, downloading, uploading, and providing electronic games and video games via the cloud; downloadable or recorded software for accessing cloud-based electronic games and video games; downloadable or recorded software for providing video gaming and electronic gaming subscriptions; downloadable or recorded software for accessing a cloud-based electronic gaming and video gaming subscription service; electronic game and video game programs downloadable via the internet or other communications network; downloadable or recorded electronic game software and video game software for use on mobile and cellular phones; downloadable or recorded software for compressing and decompressing data and video images related to electronic games and video games; interactive electronic game and video game devices, namely, virtual reality headsets; downloadable or recorded interactive game programs; downloadable or recorded game software for use on mobile phones; downloadable or recorded game engine software for video game development and operation; downloadable or recorded software for streaming audio and video content related to electronic games and video games on electronic devices, televisions, personal computers, monitors, tablets, mobile phones, and screens; downloadable virtual goods, namely, computer programs featuring 3D objects, game textures, building models, tools, food items, currency, clothing, and fashion accessories for use in online games; high performance computer hardware with specialized features for enhanced game playing ability.".

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