Trademark Logo
Application Number:5541195
Status:
Unknown
Class:42
Filing Date:Fri, 22 Jul 2022

Trademark Information

TrademarkFAN NXT.NOW
Trademark TypeWordmark
Class42
Application Number5541195
Nature/Scope of businessDesign and development of software; Design and development of artificial intelligence (AI) based software; Design and development of software for fan engagement in the field of games and sports; Design and development of augmented reality (AR)/ virtual reality (VR) software; Designing and developing websites in the field of sports for sports fan, sports audiences, sports organizers, sports participants .Designing and developing digital platform and digital content in the field of sports for indicate consumers, for sports fan, sports audiences, sports organizers, sports participants, Designing and developing augmented reality (AR)/ virtual reality environment in the field of sports } for {indicate consumers, for sports fan, sports audiences, sports organizers, sports participants .
PublicationIn Journal No. 2095
Status
Unknown
Applicant: TECH MAHINDRA LIMITED
Applicant AddressTech Mahindra Limited, Phase III, Rajiv Gandhi Infotech Park Hinjewadi Pune 411057 Body Incorporate
JurisdictionMUMBAI
AgentLEGASIS PARTNERS
Agent AddressLegasis Partners, B-105, ICC Trade Tower, Senapati Bapat Road, Pune - 411016, Maharashtra, India

Frequently Asked Questions

Who is the owner of trademark FAN NXT.NOW?
The trademark application number 5541195 is owned by TECH MAHINDRA LIMITED.
Which class does trademark FAN NXT.NOW belong to?
Trademark application number 5541195 is filed under Class 42, which relates to the specified goods and services.
Who is the trademark agent for application 5541195?
The trademark agent associated with application number 5541195 is LEGASIS PARTNERS.
Was trademark FAN NXT.NOW published in the journal?
Yes, trademark application number 5541195 was published in Journal No. 2095.
What is trademark FAN NXT.NOW?
Trademark application number 5541195 relates to "Design and development of software; Design and development of artificial intelligence (AI) based software; Design and development of software for fan engagement in the field of games and sports; Design and development of augmented reality (AR)/ virtual reality (VR) software; Designing and developing websites in the field of sports for sports fan, sports audiences, sports organizers, sports participants .Designing and developing digital platform and digital content in the field of sports for indicate consumers, for sports fan, sports audiences, sports organizers, sports participants, Designing and developing augmented reality (AR)/ virtual reality environment in the field of sports } for {indicate consumers, for sports fan, sports audiences, sports organizers, sports participants .".

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