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Application Number:5424371
Status: Unknown
Class:9
Applicant:Dream Sports Inc.
Filing Date:Tue, 26 Apr 2022
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Trademark Information

TrademarkDREAMTOKEN
Trademark TypeWordmark
Class9
Application Number5424371
Nature/Scope of businessownloadable software and mobile application software providing a virtual marketplace; Downloadable virtual reality software; Virtual reality software for interactive entertainment and virtual reality gaming; Downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking Software for use in visual, voice, audio, motion, eye and gesture tracking and recognition; Downloadable software for navigating a virtual reality; Downloadable software for enabling users to experience virtual reality visualization, manipulation, and immersion; Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games; Downloadable software in the field of blockchain; Downloadable software for use with digital currency, crypto currency and virtual currency; Digital currency wallet and storage services software; Downloadable computer software for use as a cryptocurrency wallet; Downloadable software for digital currency payment and exchange transactions; Downloadable software which facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; Downloadable software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; Downloadable software for managing and validating digital currency, virtual currency, cryptocurrency, digital asset, blockchain asset, digitized asset, digital token, crypto token and utility token transactions; computer software for creating and managing non-fungible tokens (NFTs) in the form of unique graphics and video; Downloadable multimedia file containing art images, music, and/or video clips relating to unique graphics and/or video authenticated by non-fungible tokens (NFTs); virtual or digital goods; recorded computer software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, collector cards, and multimedia files using blockchain technology; downloadable software for in the form of web wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, collector cards; downloadable smart phone application software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, collector cards and multimedia files using blockchain technology
PublicationIn Journal No. 2060
Status Unknown
Applicant:Dream Sports Inc.
Applicant Address960 Holmdel Road, Bldg. 2, Holmdel, NJ-07733 a company incorporated under the laws of Delaware
JurisdictionDELHI
AgentFIDUS LAW CHAMBERS
Agent AddressFlat No. 021, Mahagun Maestro Plot No. F21A Sector 50 Noida - 201301

Frequently Asked Questions

Who is the owner of trademark DREAMTOKEN?
The trademark application number 5424371 is owned by Dream Sports Inc..
Which class does trademark DREAMTOKEN belong to?
Trademark application number 5424371 is filed under Class 9, which relates to the specified goods and services.
Who is the trademark agent for application 5424371?
The trademark agent associated with application number 5424371 is FIDUS LAW CHAMBERS.
Was trademark DREAMTOKEN published in the journal?
Yes, trademark application number 5424371 was published in Journal No. 2060.
What is trademark DREAMTOKEN?
Trademark application number 5424371 relates to "ownloadable software and mobile application software providing a virtual marketplace; Downloadable virtual reality software; Virtual reality software for interactive entertainment and virtual reality gaming; Downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking Software for use in visual, voice, audio, motion, eye and gesture tracking and recognition; Downloadable software for navigating a virtual reality; Downloadable software for enabling users to experience virtual reality visualization, manipulation, and immersion; Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games; Downloadable software in the field of blockchain; Downloadable software for use with digital currency, crypto currency and virtual currency; Digital currency wallet and storage services software; Downloadable computer software for use as a cryptocurrency wallet; Downloadable software for digital currency payment and exchange transactions; Downloadable software which facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; Downloadable software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; Downloadable software for managing and validating digital currency, virtual currency, cryptocurrency, digital asset, blockchain asset, digitized asset, digital token, crypto token and utility token transactions; computer software for creating and managing non-fungible tokens (NFTs) in the form of unique graphics and video; Downloadable multimedia file containing art images, music, and/or video clips relating to unique graphics and/or video authenticated by non-fungible tokens (NFTs); virtual or digital goods; recorded computer software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, collector cards, and multimedia files using blockchain technology; downloadable software for in the form of web wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, collector cards; downloadable smart phone application software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, collector cards and multimedia files using blockchain technology".

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