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Application Number:8040356
Status:
Ready for Examination
Class:41
Applicant: AMBUJ KUMAR
Filing Date:Sun, 04 Oct 2026

Trademark Information

TrademarkCOSMIC
Trademark TypeWordmark
Class41
Application Number8040356
Nature/Scope of business[CLASS : 41] Education; providing of training; entertainment; sporting and cultural activities; establishing, maintaining, and operating a technologically advanced nationwide network of physical technology lounges, high-fidelity e-sports arenas, virtual reality (VR/AR/MR) simulation lounges, and integrated digital entertainment pavilions; providing interactive virtual gaming lounges, metaverse entertainment environments, and online digital hangout spaces; providing amusement arcade services, games library services, and video game lounge facilities; organizing and conducting live and online interactive digital entertainment events, gaming exhibitions, multiplayer online gaming tournaments, and esports leagues; organization of electronic sports competitions; e-sports services; providing online virtual reality games; presentation of live-action spatial entertainment shows and interactive theme pavilions.
Status
Ready for Examination
Applicant: AMBUJ KUMAR
Applicant AddressA2 301, Mahendra Aarna Apartment, Ananth Nagar Main Road, Opposite Vishal Megamart, Ananth Nagar Phase 2, Electronic City, Bangalore, Karnataka - 560100
JurisdictionCHENNAI

Frequently Asked Questions

What is the status of trademark COSMIC? ▾
The trademark application number 8040356 is currently marked as "Ready for Examination" in the official trademark registry.
Who is the owner of trademark COSMIC? ▾
The trademark application number 8040356 is owned by AMBUJ KUMAR.
Which class does trademark COSMIC belong to? ▾
Trademark application number 8040356 is filed under Class 41, which relates to the specified goods and services.
What is trademark COSMIC? ▾
Trademark application number 8040356 relates to "[CLASS : 41] Education; providing of training; entertainment; sporting and cultural activities; establishing, maintaining, and operating a technologically advanced nationwide network of physical technology lounges, high-fidelity e-sports arenas, virtual reality (VR/AR/MR) simulation lounges, and integrated digital entertainment pavilions; providing interactive virtual gaming lounges, metaverse entertainment environments, and online digital hangout spaces; providing amusement arcade services, games library services, and video game lounge facilities; organizing and conducting live and online interactive digital entertainment events, gaming exhibitions, multiplayer online gaming tournaments, and esports leagues; organization of electronic sports competitions; e-sports services; providing online virtual reality games; presentation of live-action spatial entertainment shows and interactive theme pavilions.".

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