
"BYJU’S THE LEARNING APP" is still moving through the registration pipeline. Most applications hit at least one hurdle — objection, opposition or a hearing — and deadlines at each stage are short. Get notified the moment the status changes.
| Trademark | BYJU’S THE LEARNING APP |
| Trademark Type | Wordmark |
| Class | 9 |
| Application Number | 3932829 |
| Nature/Scope of business | business of Educational software; Educational computer software; Educational software for children; Children's educational software; Teaching instruments; Apparatus for teaching; Audiovisual teaching apparatus; Audio visual teaching apparatus; Teaching apparatus and instruments; Teaching and instructional apparatus; Instructional and teaching apparatus and instruments; Virtual reality software for medical teaching; Science sets for children being teaching apparatus; Electronic instructional and teaching apparatus and instruments; Virtual classroom software; Particle classifying apparatus; Downloadable computer software for remote monitoring and analysis; Mobile apps; Mobile app's; Mobile data apparatus; Mobile telecommunication apparatus; Mobile application software; Downloadable mobile applications; Application software for mobile phones; Downloadable applications for mobile devices; Software and applications for mobile devices; Downloadable applications for use with mobile devices; Software applications for use with mobile devices; Downloadable mobile applications for the transmission of data; Downloadable mobile applications for the transmission of information; Downloadable mobile applications for the management of information; Downloadable mobile applications for the management of data; Downloadable software in the nature of a mobile application; Downloadable mobile applications for use with wearable computer devices; Downloadable software in the nature of a mobile application for playing games; Augmented reality software for use in mobile devices; Computer software for use on handheld mobile digital electronic devices and other consumer electronics; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Video games software; Virtual reality games software; Computer games entertainment software; Motion sensors for computer and video games; Video games [computer games] in the form of computer programs recorded on data carriers; Computer games programmes downloaded via the internet; Computer application software featuring games and gaming; Electronic publications, downloadable, relating to games and gaming; Virtual reality headsets and helmets adapted for use in playing video games; Computer programmes for interactive television and for interactive games and/or quizzes; E-commerce software; Computer e-commerce software; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Education software; Graphics software; Communication software; Software; Training software |
| Publication | In Journal No. 1870 |
| Status | DRAFT |
| Applicant: | M/S.THINK AND LEARN PRIVATE LIMITED |
| Applicant Address | 2nd Floor, Tower D, IBC Knowledge Park,Bannerghatta Road, Bangalore-560029,Karnataka,India A Private Limited Company |
| Jurisdiction | CHENNAI |
| Agent | PRADEESH P.L |
| Agent Address | TRUMARX, 1ST FLOOR,NO.2, 5TH CROSS,, 80 FEET ROAD, INDIRA NAGAR, 1ST STAGE(NEXT CV RAMAN GENERAL HOSPITAL), MICHELPALYA, BANGALORE-560038. |
Get your trademark registered with expert guidance. Limited time offer!
File NowComprehensive analysis of your trademark search delivered to your phone
What you'll get: