Trademarks Filed by Boom Games Private Limited

60 trademark applications recorded in the national registry under this applicant name.

The IP India register records 60 trademark applications filed by Boom Games Private Limited. Filings run from 7 October 2022 to 16 February 2023. The portfolio is concentrated in Class 28 — Toys & Sports Goods, which accounts for 18.3% of the filings, followed by Class 35 — Business & Retail Services at 16.7%.

Also recorded as:BOOM GAMES PRIVATE LIMITED

60Applications
7Classes covered
Oct 2022First filing
Feb 2023Latest filing

Classes Boom Games Private Limited Has Filed In

NICE classes ranked by applications filed under this name. Indian trademark protection extends only to the classes actually filed in — a class absent from this table is not covered by these registrations.
NICE classShare of portfolioApplications
Class 28 — Toys & Sports Goods11 (18.3%)
Class 35 — Business & Retail Services10 (16.7%)
Class 38 — Telecommunications10 (16.7%)
Class 42 — Technology & IT Services9 (15%)
Class 9 — Electronics & Software7 (11.7%)
Class 41 — Education & Entertainment7 (11.7%)
Class 16 — Paper & Stationery6 (10%)

Registry Status of These Filings

Status is the free-text value the registry records against each application. "Unknown" means no status had been published for that record at the last refresh.
StatusShare of portfolioApplications
Unknown60 (100%)

All Trademarks Filed by Boom Games Private Limited

Every trademark application the register attributes to Boom Games Private Limited, newest filing first. Each row links to that mark's full registry record.

  1. RummyVerse
    App. No. 5695846Class 28Filed 24 Nov 2022
  2. RummyVerse
    App. No. 5695843Class 9Filed 24 Nov 2022
  3. RUMMMY VERSE
    App. No. 5695841Class 41Filed 24 Nov 2022
  4. Application No. 5695836
    App. No. 5695836Class 35Filed 24 Nov 2022
  5. Application No. 5694669
    App. No. 5694669Class 28Filed 23 Nov 2022
  6. Application No. 5694668
    App. No. 5694668Class 16Filed 23 Nov 2022
  7. Application No. 5694667
    App. No. 5694667Class 9Filed 23 Nov 2022
  8. RummyVerse Champions League
    App. No. 5694665Class 41Filed 23 Nov 2022
  9. RummyVerse Champions League
    App. No. 5694664Class 38Filed 23 Nov 2022
  10. RummyVerse Champions League
    App. No. 5694663Class 35Filed 23 Nov 2022
  11. RummyVerse Championship
    App. No. 5694659Class 42Filed 23 Nov 2022
  12. RummyVerse Championship
    App. No. 5694658Class 41Filed 23 Nov 2022
  13. RummyVerse Championship
    App. No. 5694657Class 38Filed 23 Nov 2022
  14. RummyVerse Championship
    App. No. 5694656Class 35Filed 23 Nov 2022
  15. RummyVerse Championship
    App. No. 5694655Class 28Filed 23 Nov 2022
  16. RummyVerse Championship
    App. No. 5694654Class 16Filed 23 Nov 2022
  17. RummyVerse Championship
    App. No. 5694654Class 16Filed 23 Nov 2022
  18. RummyVerse Championship
    App. No. 5694653Class 9Filed 23 Nov 2022
  19. RummyVers
    App. No. 5694650Class 38Filed 23 Nov 2022
  20. RummyVers
    App. No. 5694649Class 35Filed 23 Nov 2022

About this data

Source
Sourced from the official IP India trademark register and the Trade Marks Journal. Only records published by the registry are counted — never applications filed through Trademarx.
Grouped by
The applicant name recorded on each application, normalised for case, spacing and punctuation — so "Boom Games Private Limited" and its other recorded spellings appear together on this page.
Refreshed
Hourly.
Known limitation
Marks a business holds under a group company, a subsidiary, or a founder's personal name are recorded against those names and appear on their own pages, not here.

Frequently asked questions

How many trademarks does Boom Games Private Limited have?

60 trademark applications in the IP India register are filed under the name Boom Games Private Limited, spanning 7 October 2022 to 16 February 2023. This counts filings recorded against that applicant name; marks held under a group company, a subsidiary, or a founder's personal name are recorded separately.

Which trademark classes does Boom Games Private Limited file in?

Class 28 — Toys & Sports Goods is the most-used class, with 11 filings — 18.3% of the portfolio. In total the portfolio covers 7 NICE classes. Indian trademark protection only extends to the classes actually filed in, so classes absent from this list are not covered by these registrations.

Can I use a brand name similar to one filed by Boom Games Private Limited?

Not safely, if it is in a class this applicant already covers. A mark that is identical or deceptively similar to an earlier filing in the same or a related class can be refused by the registry or opposed after publication. Run a clearance search across the relevant classes before adopting a name.

Why does this page show more than one spelling of the name?

Registry records carry whatever name was typed on each application, so the same business often appears under several spellings (Boom Games Private Limited; BOOM GAMES PRIVATE LIMITED). This page groups them so the full portfolio is visible in one place.

How current is this data?

Sourced from the official IP India trademark register and the Trade Marks Journal. Only records published by the registry are counted — never applications filed through Trademarx. Status and class shown reflect what the Registry has on file at the time of the most recent refresh.

Checking a competitor, a partner, or your own portfolio?

Free clearance search, IP India authorised agents, filing from ₹1,499 + govt. fees.

Data sourced from the official IP India trademark registry and Trade Marks Journal, refreshed continuously. Search another company →